blender animation v2
This version has a shadow that is not great.When the object moves up the shadow should be smaller than before.
my 2d animation version1
facial expression practice

i like the texture i put in.i think in my later project i can focus more on that.
animatics
At first the story has a part that is quite hard for the audiance to understand, so i cut it out and makes it more simple.
Stuff i draw lately


I got inspiration from German expressionism,so i started to add weird dark shadows.
The principle I use for my character
Squash and stretch/Anticipation/Straight ahead action/follow through/ease in ease out/ Arcs/
thoughts during making puppet




I thinks understand materials and using them is quite important in stop motion animation.For example we use tissue for our bunny making.At first we didn’t slice the edge of it so it looks just like a regular tissue.But after we sliced it,it looks like a real fur out of a rabbit.Understanding how material works and use it in the right way will benefits a lot.
final outcome of stop motion
i am the camera man of the camera moving and zooming shot.I think camera movement is a good way to makes the video more interesting by showing different angles of the puppet and making it more immersive.Mr Chris said something that inspire me alot is that every shot needs to have its own meaning.I think i‘ll do more on designing shots that can show emotion or meaning。